The Keys to Sony Playstation 1 and 2 Success

Jun 20
2009

Sony Playstation 1 &2 sold over 214 million units. Whew that is mind boggling! Ever wondered how Sony managed to reach this level of success? Success is about technological superiority, branding, costing, and popularity. Sony has over the years established and maintained a world-wide credibility. In the gaming world, Sony has gained and maintained a strong presence. It addressed in totality the four Ps: Product, Price, Promotion, and Placement.

Market watchers who have kept their finger on the pulse of the gaming console market feel that Sony Playstation will maintain its lead as:

1.The conglomerate has created an indelible “brand” recognition. In the 80s and 90s the No1 slot was held by Nintendo, today gaming is synonymous with Sony PlayStation. Even the launch of Xbox 360 has not moved Sony Playstation from its popularity or position as market leader. Playstations 1&2 have established a loyalty in gamers and PS3 will benefit from this established presence. Creation of a strong and sustaining brand presence just ensured that a large number of customers will stick with the brand they know, trust, and love.

2.Sony has created a product that satisfies a need. The Sony Playstation satisfies all gaming needs. Its user friendly, exciting, affordable, and innovative. Sony has pulled out all stops in the creation of playstations 1, 2, &3. The company employs developers who understand the very needs and pulse of world wide gamers. Games in the Sony series are popular and have long term use. The games are chosen to satisfy Eastern as well as Western Gaming needs. The aim of Sony was to be “king” of multimedia entertainment and so, the gaming consoles became all in all with great sound, online connectivity, and realism. The playstations became the game machine that took gaming from the confines of the living room to different corners of the world via the internet. What is more the playstation is designed to play DVDs and music too.

3.Sony has ensured that the playstations become household names by pricing the consoles competitively and creating an aggressive advertising foray. Clever positioning of the playstations as a must have and dream come true in the ad campaigns has played a crucial role in increasing sales. The success lay in the creation of a cachet brand.

4.According to industry leaders, the crux lay in Sony striking the right balance between image, marketing, and branding. It tapped third party publisher talents and gained access-all-areas support and royalties. It also used the technique of stealth positioning to diffuse prejudice about the playstation and encourage acceptance about the value of the products.

Sony playstation has charted a success story that moves from strength to strength and what is impressive is that SPS2 and SPS3 are backwardly compatible with previous playstations. This means that gamers can continue to enjoy favorites on older playstations thus establishing a continuity.

According to Sony’s chief executive, “the future of the company is in the creation of champion products that are runaway hits that translate into profits and help maintain the No 1 position for the company.”

Aaron Brooks
http://www.articlesbase.com/video-games-articles/the-keys-to-sony-playstation-1-and-2-success-73796.html

One Response to “The Keys to Sony Playstation 1 and 2 Success”

  1. adnanr says:

    1. What have been the key success factors for Sony?
    Sony Started as a radio repair shop, founded by Masuru Ikura and Akio Morita after Would War II. The company began its long history of producing compact consumer electronics in 1957, when it introduced the World’s first pocket-sized all-transistor radio. The company’s name, Sony, was taken from Sony, the Latin word for “sound” Sony went on to invest a series of transistor-based TVs and increasingly smaller audiocassette recorders. In 1979, the Sony Walkman introduced the World to a new, portable way of listening to music. Sony became a world leader in consumer electronics and was the first Japanese company to have its shares traded on the New York Stock Exchange.

    In the late 1980s, Sony began expanding into media, purchasing a U.S. record company (CSB records for $22 billion in 1988). And a major Hollywood studio (Columbia Pictures for $4.9 billion in 1989). The purchases made Sony a major force in the entertainment industry.

    The importance of marketing at Sony started with Akio Morita, who said that for a company to be successful, it must have three kinds of creativity: creativity to make inventions, creativity in planning and production, and creativity in marketing.

    Creativity in marketing at Sony means not just cleaver ads, but deep insight into its customers. For example, Sony knows its playstation customers like to find clues and to decode things. So Sony’s ads for playstation 2, like “Signs,” feature a young man walking the streets of a city where he encounters various signs foreshadowing the events. Mannequins appear in a store window, arms outstretched, and point enigmatically to something that’s about to happen. “The lead character is almost in the midst of his own role-playing game. He needs to follows clues to save the heroine”, said Andrew House, Sony’s executive vice president of marketing. In the ads, “we were essentially trying to tap into a range of emotions that we think we deliver in the games – intrigue, forebonding, excitement, panic, relief and achievement at the end”.

    Sony’s marketing also includes careful measurement of each campaign’s effectiveness. Foe example, Sony runs 30-second commercials for its Playstation as part of the previews in more than 1,800 theatres and on 8,000 movie screens. The ads appear before such films as “The Cat in the Hat”. Sony Computer Entertainment America has been running movie ads for six years.” Cinema advertising has been very effective for us”, said Amil Blaire, director of product marketing.” The reason why we have committed to cinema every year is the tremendous unaided recall shown by our own research and communicus – commissioned ad tracking”.

    Another example of measurement is Sony’s GenY youth marketing efforts. “The online program promoting the NetMD ATRAC CD Walkman and Cybershot U30 ran July 1 through September 30, 2003, and we found that more than 70 percent static banners”, said Serge Del Grosso, Director of Media and Internet Strategy, Sony Electronics”.

    In fact, Sony has even developed a direct-marketing solution which it sells to other companies who want to measure marketing effectiveness. The product, called eBridge[TM], allows marketers to use video, measure the effectiveness of the campaign, and gain insight into the target audience, all in one package.

    Sony expects that the next big breakthrough will not come from a single new electronic device.Rather, Sony President Kunitake Ando says that the future lies in making a whole range of devices more usefully linking them in a networked home-entertainment system. The company believes that its clout in consumer electronics, combined with its media content, will allow it to steer that convergence in a way that suits it. Whether the future of convergence resides in TV’s or PC’s or devices , $62-billion Sony makes every one of them- with a strong brand name that gives them an extra push off retail shelves around the world.

    1. What have been the key success factors for Sony?

    2. What recommendations would you make to senior marketing executives going forward? What should they he sure to do with its marketing?

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